Blog Posts

  • Shogun Exodus Devlog #25
    Update #140 for *Shogun Exodus* introduces a comprehensive overhaul to the game’s lighting system, adding a new buildable small wall lamp alongside dynamic room darkness mechanics. This update implements a shader-based darkness overlay that scales with the time of day, requiring strategic placement of light sources to illuminate room interiors. Built using conductive ingots and… Read more: Shogun Exodus Devlog #25
  • Shogun Exodus Devlog #24
    The latest update for the indie game *Shogun Exodus* introduces two major visual features designed to enhance graphical depth without compromising performance: building parallax and floor reflections. Update 139 adds these toggleable, lightweight systems, allowing players to experience enhanced environmental detail through a dynamic front-shell parallax effect for castle structures and stylized, fake reflections for… Read more: Shogun Exodus Devlog #24
  • Shogun Exodus Devlog #23
    The latest development updates for the indie strategy game *Shogun Exodus* introduce a fully moddable loading screen system alongside a newly implemented in-HUD soft pause feature. Update #137 adds a dynamic scene transition overlay that pulls randomized, mod-compatible background images and gameplay hints during loading and travel states. Accompanying this system is a new soft… Read more: Shogun Exodus Devlog #23
  • Shogun Exodus Devlog #22
    Shogun Exodus Update #136 introduces a major overhaul to pawn visuals and character customization. This update replaces legacy assets with brand-new, high-resolution graphics, featuring three new male and female body types, six gender-neutral skulls, and twenty unique facial features. A gender-filtering rule has also been implemented, ensuring male and female pawns generate with appropriate facial… Read more: Shogun Exodus Devlog #22
  • Shogun Exodus Devlog #21
    The latest development updates for the indie game *Shogun Exodus* focus on a comprehensive overhaul of the user interface, improving both visual clarity and modding capabilities. Updates #132 through #134 replace the legacy Jobs and Items icon launchers with a unified, configuration-driven text-button bar in the lower-left HUD. This structural shift not only cleans up… Read more: Shogun Exodus Devlog #21