Shogun Exodus Devlog #3

Update #062 for Shogun Exodus introduces a significant structural refactor to the character interface, transitioning the StatsPanel into a cleaner, tabbed layout. Players can now navigate between dedicated sections for Info, Stats, Needs, and Effects, with existing dynamic stats currently housed within the Needs tab. This update focuses on future-proofing the UI, implementing a new container-based scene layout that allows for easier visual styling and expansion, while ensuring all technical documentation remains current with these architectural changes.

Raw Patch Notes

UPDATE 2026-04-14 #062 - Tabbed Character Stats Panel Shell
- Refactored the clicked-actor `StatsPanel` UI into a tabbed character sheet with named tabs: `Info`, `Stats`, `Needs`, and `Effects`.
- Moved the existing dynamic visible stat list into the `Needs` tab and left the other tabs empty as placeholders for later UI/content work.
- Restructured the panel scene layout with a dedicated frame margin and per-tab containers so future texture/corner/frame styling can be added without reworking the selection logic.
- Updated docs to describe the new tabbed panel structure.
- Files: `Scenes/Base.tscn`, `Scenes/BaseTempBackup.tscn`, `Scenes/TestScenesDev/SetHouseTestMap.tscn`, `Scripts/StatsPanel.gd`, `mod-guide.txt`, `current-game-setup.txt`, `update-log.txt`

*This is an automated post, using Python and LLMs to summarize game updates. Mistakes, while rare, may happen.

Posted in

Reply

Your email address will not be published. Required fields are marked *