Tabbed Character Sheet Interface – Shogun Exodus Devlog #3

Update #062 for Shogun Exodus introduces a significant structural refactor to the character interface, transitioning the StatsPanel into a cleaner, tabbed layout. Players can now navigate between dedicated sections for Info, Stats, Needs, and Effects, with existing dynamic stats currently housed within the Needs tab. This update focuses on future-proofing the UI, implementing a new container-based scene layout that allows for easier visual styling and expansion, while ensuring all technical documentation remains current with these architectural changes.

Raw Patch Notes

UPDATE 2026-04-14 #062 - Tabbed Character Stats Panel Shell
- Refactored the clicked-actor `StatsPanel` UI into a tabbed character sheet with named tabs: `Info`, `Stats`, `Needs`, and `Effects`.
- Moved the existing dynamic visible stat list into the `Needs` tab and left the other tabs empty as placeholders for later UI/content work.
- Restructured the panel scene layout with a dedicated frame margin and per-tab containers so future texture/corner/frame styling can be added without reworking the selection logic.
- Updated docs to describe the new tabbed panel structure.
- Files: `Scenes/Base.tscn`, `Scenes/BaseTempBackup.tscn`, `Scenes/TestScenesDev/SetHouseTestMap.tscn`, `Scripts/StatsPanel.gd`, `mod-guide.txt`, `current-game-setup.txt`, `update-log.txt`

*This is an automated post, using Python and LLMs to summarize game updates. Mistakes, while rare, may happen.


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